XJ music engine  1.9.6
In-game runtime engine for XJ music.
Octave.h
Go to the documentation of this file.
1 // Copyright (c) XJ Music Inc. (https://xjmusic.com) All Rights Reserved.
2 
3 #ifndef XJMUSIC_MUSIC_OCTAVE_H
4 #define XJMUSIC_MUSIC_OCTAVE_H
5 
6 #include <regex>
7 
8 namespace XJ {
9 
17  int octaveOf(const std::string& text);
18 
19 }// namespace XJ
20 
21 #endif// XJMUSIC_MUSIC_OCTAVE_H
Definition: ActiveAudio.h:11
int octaveOf(const std::string &text)
Definition: Octave.cpp:15