|
XJ music engine
1.9.6
In-game runtime engine for XJ music.
|
#include <map>#include <string>#include <variant>#include "xjmusic/util/StringUtils.h"#include "MemeConstellation.h"Go to the source code of this file.
Classes | |
| class | XJ::MemeCategory |
| class | XJ::MemeTaxonomy |
Namespaces | |
| XJ | |
Typedefs | |
| using | XJ::MapStringToOneOrManyString = std::map< std::string, std::variant< std::string, std::set< std::string > >> |