XJ music engine  1.9.6
In-game runtime engine for XJ music.
Classes | Namespaces | Typedefs
MemeTaxonomy.h File Reference
#include <map>
#include <string>
#include <variant>
#include "xjmusic/util/StringUtils.h"
#include "MemeConstellation.h"

Go to the source code of this file.

Classes

class  XJ::MemeCategory
 
class  XJ::MemeTaxonomy
 

Namespaces

 XJ
 

Typedefs

using XJ::MapStringToOneOrManyString = std::map< std::string, std::variant< std::string, std::set< std::string > >>