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XJ music engine
1.9.6
In-game runtime engine for XJ music.
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This is the complete list of members for XJ::Engine, including all inherited members.
| doOverrideMacro(const Program *macroProgram) const | XJ::Engine | |
| doOverrideMemes(const std::set< std::string > &memes) const | XJ::Engine | |
| Engine(const std::optional< std::string > &pathToProjectFile, std::optional< Fabricator::ControlMode > controlMode, std::optional< int > craftAheadSeconds, std::optional< int > dubAheadSeconds, std::optional< int > deadlineSeconds, std::optional< int > persistenceWindowSeconds) | XJ::Engine | explicit |
| finish(bool cancelled) const | XJ::Engine | |
| getAllMacroPrograms() const | XJ::Engine | |
| getBuildPath() | XJ::Engine | |
| getMemeTaxonomy() const | XJ::Engine | |
| getProjectContent() const | XJ::Engine | |
| getSegmentStore() const | XJ::Engine | |
| getSettings() const | XJ::Engine | |
| getTemplateContent() const | XJ::Engine | |
| getWorkState() const | XJ::Engine | |
| RunCycle(unsigned long long atChainMicros) const | XJ::Engine | |
| setIntensityOverride(std::optional< float > intensity) const | XJ::Engine | |
| start(const std::optional< std::string > &templateIdentifier) | XJ::Engine | |
| ~ Engine() | XJ::Engine |