XJ music engine  1.9.6
In-game runtime engine for XJ music.
XJ::Engine Member List

This is the complete list of members for XJ::Engine, including all inherited members.

doOverrideMacro(const Program *macroProgram) constXJ::Engine
doOverrideMemes(const std::set< std::string > &memes) constXJ::Engine
Engine(const std::optional< std::string > &pathToProjectFile, std::optional< Fabricator::ControlMode > controlMode, std::optional< int > craftAheadSeconds, std::optional< int > dubAheadSeconds, std::optional< int > deadlineSeconds, std::optional< int > persistenceWindowSeconds)XJ::Engineexplicit
finish(bool cancelled) constXJ::Engine
getAllMacroPrograms() constXJ::Engine
getBuildPath()XJ::Engine
getMemeTaxonomy() constXJ::Engine
getProjectContent() constXJ::Engine
getSegmentStore() constXJ::Engine
getSettings() constXJ::Engine
getTemplateContent() constXJ::Engine
getWorkState() constXJ::Engine
RunCycle(unsigned long long atChainMicros) constXJ::Engine
setIntensityOverride(std::optional< float > intensity) constXJ::Engine
start(const std::optional< std::string > &templateIdentifier)XJ::Engine
~ Engine()XJ::Engine