XJ music engine
1.9.6
In-game runtime engine for XJ music.
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This is the complete list of members for XJ::AudioScheduleEvent, including all inherited members.
AudioScheduleEvent(EType type, ActiveAudio audio) | XJ::AudioScheduleEvent | explicit |
EType enum name | XJ::AudioScheduleEvent | |
getStartAtChainMicros() const | XJ::AudioScheduleEvent | inline |
operator<(const AudioScheduleEvent &rhs) const | XJ::AudioScheduleEvent | inline |
parseType(const std::string &value) | XJ::AudioScheduleEvent | static |
schedule | XJ::AudioScheduleEvent | |
toString(const EType &type) | XJ::AudioScheduleEvent | static |
type | XJ::AudioScheduleEvent |