XJ music engine  1.9.6
In-game runtime engine for XJ music.
Public Member Functions | Public Attributes | List of all members
XJ::ProgramSequencePattern Class Reference

#include <ProgramSequencePattern.h>

Inheritance diagram for XJ::ProgramSequencePattern:
XJ::ContentEntity

Public Member Functions

 ProgramSequencePattern ()=default
 
- Public Member Functions inherited from XJ::ContentEntity
 ContentEntity ()=default
 

Public Attributes

UUID programId
 
std::string programSequenceId
 
std::string programVoiceId
 
std::string name
 
int total {}
 
- Public Attributes inherited from XJ::ContentEntity
UUID id
 

Constructor & Destructor Documentation

◆ ProgramSequencePattern()

XJ::ProgramSequencePattern::ProgramSequencePattern ( )
default

Member Data Documentation

◆ name

std::string XJ::ProgramSequencePattern::name

◆ programId

UUID XJ::ProgramSequencePattern::programId

◆ programSequenceId

std::string XJ::ProgramSequencePattern::programSequenceId

◆ programVoiceId

std::string XJ::ProgramSequencePattern::programVoiceId

◆ total

int XJ::ProgramSequencePattern::total {}

The documentation for this class was generated from the following file: