XJ music engine
1.9.6
In-game runtime engine for XJ music.
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#include <Project.h>
Public Member Functions | |
Project ()=default | |
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ContentEntity ()=default | |
Public Attributes | |
std::string | name |
std::string | platformVersion |
bool | isDeleted {false} |
long long | updatedAt {EntityUtils::currentTimeMillis()} |
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UUID | id |
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default |
bool XJ::Project::isDeleted {false} |
std::string XJ::Project::name |
std::string XJ::Project::platformVersion |
long long XJ::Project::updatedAt {EntityUtils::currentTimeMillis()} |