XJ music engine
1.9.6
In-game runtime engine for XJ music.
include
xjmusic
content
ProgramSequence.h
Go to the documentation of this file.
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// Copyright (c) XJ Music Inc. (https://xjmusic.com) All Rights Reserved.
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#ifndef XJMUSIC_PROGRAM_SEQUENCE_H
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#define XJMUSIC_PROGRAM_SEQUENCE_H
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#include <string>
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#include "
xjmusic/util/EntityUtils.h
"
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#include "
ContentEntity.h
"
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namespace
XJ
{
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class
ProgramSequence
:
public
ContentEntity
{
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public
:
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ProgramSequence
() =
default
;
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UUID
programId
;
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std::string
name
;
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std::string
key
;
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float
intensity
{};
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int
total
{};
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};
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inline
void
from_json
(
const
json
&
json
,
ProgramSequence
&entity) {
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EntityUtils::setRequired
(
json
,
"id"
, entity.
id
);
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EntityUtils::setRequired
(
json
,
"programId"
, entity.
programId
);
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EntityUtils::setIfNotNull
(
json
,
"name"
, entity.
name
);
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EntityUtils::setIfNotNull
(
json
,
"key"
, entity.
key
);
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EntityUtils::setIfNotNull
(
json
,
"intensity"
, entity.
intensity
);
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EntityUtils::setIfNotNull
(
json
,
"total"
, entity.
total
);
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}
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}
// namespace XJ
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#endif
//XJMUSIC_PROGRAM_SEQUENCE_H
ContentEntity.h
EntityUtils.h
json
nlohmann::json json
Definition:
EntityUtils.h:14
XJ::ContentEntity
Definition:
ContentEntity.h:12
XJ::ContentEntity::id
UUID id
Definition:
ContentEntity.h:17
XJ::EntityUtils::setIfNotNull
static void setIfNotNull(const json &json, const std::string &key, std::string &value)
Definition:
EntityUtils.cpp:27
XJ::EntityUtils::setRequired
static void setRequired(const json &json, const std::string &key, UUID &value)
Definition:
EntityUtils.cpp:16
XJ::ProgramSequence
Definition:
ProgramSequence.h:13
XJ::ProgramSequence::total
int total
Definition:
ProgramSequence.h:22
XJ::ProgramSequence::intensity
float intensity
Definition:
ProgramSequence.h:21
XJ::ProgramSequence::programId
UUID programId
Definition:
ProgramSequence.h:18
XJ::ProgramSequence::ProgramSequence
ProgramSequence()=default
XJ::ProgramSequence::key
std::string key
Definition:
ProgramSequence.h:20
XJ::ProgramSequence::name
std::string name
Definition:
ProgramSequence.h:19
XJ
Definition:
ActiveAudio.h:11
XJ::UUID
std::string UUID
Definition:
EntityUtils.h:28
XJ::from_json
void from_json(const json &json, Instrument &entity)
Definition:
Instrument.h:106
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