XJ music engine  1.9.6
In-game runtime engine for XJ music.
Public Member Functions | Public Attributes | List of all members
XJ::ProgramSequence Class Reference

#include <ProgramSequence.h>

Inheritance diagram for XJ::ProgramSequence:
XJ::ContentEntity

Public Member Functions

 ProgramSequence ()=default
 
- Public Member Functions inherited from XJ::ContentEntity
 ContentEntity ()=default
 

Public Attributes

UUID programId
 
std::string name
 
std::string key
 
float intensity {}
 
int total {}
 
- Public Attributes inherited from XJ::ContentEntity
UUID id
 

Constructor & Destructor Documentation

◆ ProgramSequence()

XJ::ProgramSequence::ProgramSequence ( )
default

Member Data Documentation

◆ intensity

float XJ::ProgramSequence::intensity {}

◆ key

std::string XJ::ProgramSequence::key

◆ name

std::string XJ::ProgramSequence::name

◆ programId

UUID XJ::ProgramSequence::programId

◆ total

int XJ::ProgramSequence::total {}

The documentation for this class was generated from the following file: