XJ music engine  1.9.6
In-game runtime engine for XJ music.
BackgroundCraft.h
Go to the documentation of this file.
1 // Copyright (c) XJ Music Inc. (https://xjmusic.com) All Rights Reserved.
2 
3 #ifndef XJMUSIC_CRAFT_BACKGROUND_CRAFT_H
4 #define XJMUSIC_CRAFT_BACKGROUND_CRAFT_H
5 
6 #include "xjmusic/craft/Craft.h"
8 
9 namespace XJ {
10 
14  class BackgroundCraft : protected Craft {
15 
21  void craftBackground(const Instrument *instrument) const;
22 
23  public:
25 
29  void doWork() const;
30  };
31 
32 }// namespace XJ
33 
34 #endif//XJMUSIC_CRAFT_BACKGROUND_CRAFT_H
Definition: BackgroundCraft.h:14
void doWork() const
Definition: BackgroundCraft.cpp:11
BackgroundCraft(Fabricator *fabricator)
Definition: BackgroundCraft.cpp:7
Definition: Craft.h:25
Fabricator * fabricator
Definition: FabricationWrapper.h:16
Definition: Fabricator.h:48
Definition: Instrument.h:14
Definition: ActiveAudio.h:11