XJ music engine  1.9.6
In-game runtime engine for XJ music.
Namespaces | Enumerations | Functions
Accidental.h File Reference

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Namespaces

 XJ
 

Enumerations

enum  XJ::Accidental { XJ::Natural , XJ::Sharp , XJ::Flat }
 

Functions

Accidental XJ::accidentalOf (const std::string &name)
 
Accidental XJ::accidentalOfBeginning (const std::string &name)