XJ music engine  1.9.6
In-game runtime engine for XJ music.
Accidental.h
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1 // Copyright (c) XJ Music Inc. (https://xjmusic.com) All Rights Reserved.
2 
3 #ifndef XJMUSIC_MUSIC_ACCIDENTAL_H
4 #define XJMUSIC_MUSIC_ACCIDENTAL_H
5 
6 namespace XJ {
7 
12  enum Accidental {
15  Flat
16  };
17 
23  Accidental accidentalOf(const std::string &name);
24 
30  Accidental accidentalOfBeginning(const std::string &name);
31 
32 } // namespace XJ
33 
34 #endif //XJMUSIC_MUSIC_ACCIDENTAL_H
Definition: ActiveAudio.h:11
Accidental
Definition: Accidental.h:12
@ Natural
Definition: Accidental.h:13
@ Sharp
Definition: Accidental.h:14
@ Flat
Definition: Accidental.h:15
Accidental accidentalOf(const std::string &name)
Definition: Accidental.cpp:16
Accidental accidentalOfBeginning(const std::string &name)
Definition: Accidental.cpp:27