XJ music engine
1.9.6
In-game runtime engine for XJ music.
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#include <ProgramSequenceBinding.h>
Public Member Functions | |
ProgramSequenceBinding ()=default | |
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ContentEntity ()=default | |
Public Attributes | |
UUID | programId |
std::string | programSequenceId |
int | offset {} |
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UUID | id |
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default |
int XJ::ProgramSequenceBinding::offset {} |
UUID XJ::ProgramSequenceBinding::programId |
std::string XJ::ProgramSequenceBinding::programSequenceId |