XJ music engine
1.9.6
In-game runtime engine for XJ music.
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#include <InstrumentMeme.h>
Public Member Functions | |
InstrumentMeme ()=default | |
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ContentEntity ()=default | |
Static Public Member Functions | |
static std::set< std::string > | getNames (const std::set< const InstrumentMeme * > &instrumentMemes) |
Public Attributes | |
UUID | instrumentId |
std::string | name |
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UUID | id |
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default |
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static |
Get the names of a set of Instrument Memes
instrumentMemes | The set of Instrument Memes |
UUID XJ::InstrumentMeme::instrumentId |
std::string XJ::InstrumentMeme::name |