XJ music engine  1.9.6
In-game runtime engine for XJ music.
Namespaces | Macros | Typedefs | Functions
ContentEntityStore.cpp File Reference
#include <memory>
#include <optional>
#include <set>
#include <vector>
#include <iostream>
#include <nlohmann/json.hpp>
#include "xjmusic/content/ContentEntityStore.h"

Namespaces

 XJ
 

Macros

#define CONTENT_STORE_CORE_METHODS(ENTITY, ENTITIES, STORE)
 

Typedefs

using json = nlohmann::json
 

Functions

void XJ::from_json (const json &json, ContentEntityStore &store)
 

Macro Definition Documentation

◆ CONTENT_STORE_CORE_METHODS

#define CONTENT_STORE_CORE_METHODS (   ENTITY,
  ENTITIES,
  STORE 
)

Typedef Documentation

◆ json

using json = nlohmann::json