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XJ music engine
1.9.6
In-game runtime engine for XJ music.
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#include <memory>#include <optional>#include <set>#include <vector>#include <iostream>#include <nlohmann/json.hpp>#include "xjmusic/content/ContentEntityStore.h"Namespaces | |
| XJ | |
Macros | |
| #define | CONTENT_STORE_CORE_METHODS(ENTITY, ENTITIES, STORE) |
Typedefs | |
| using | json = nlohmann::json |
Functions | |
| void | XJ::from_json (const json &json, ContentEntityStore &store) |
| #define CONTENT_STORE_CORE_METHODS | ( | ENTITY, | |
| ENTITIES, | |||
| STORE | |||
| ) |
| using json = nlohmann::json |