XJ music engine
1.9.6
In-game runtime engine for XJ music.
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#include <ProgramSequenceChord.h>
Public Member Functions | |
ProgramSequenceChord ()=default | |
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ContentEntity ()=default | |
Public Attributes | |
UUID | programId |
std::string | programSequenceId |
std::string | name |
float | position {} |
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UUID | id |
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default |
std::string XJ::ProgramSequenceChord::name |
float XJ::ProgramSequenceChord::position {} |
UUID XJ::ProgramSequenceChord::programId |
std::string XJ::ProgramSequenceChord::programSequenceId |