XJ music engine
1.9.6
In-game runtime engine for XJ music.
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#include <SegmentEntity.h>
Public Member Functions | |
SegmentEntity ()=default | |
Public Attributes | |
UUID | id |
int | segmentId {} |
Friends | |
bool | operator< (const SegmentEntity &lhs, const SegmentEntity &rhs) |
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default |
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friend |
Compare two Segment Entities
lhs | segment entity |
rhs | segment entity |
UUID XJ::SegmentEntity::id |
int XJ::SegmentEntity::segmentId {} |