XJ music engine
1.9.6
In-game runtime engine for XJ music.
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#include <Template.h>
Public Member Functions | |
Template ()=default | |
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ContentEntity ()=default | |
Public Attributes | |
UUID | projectId |
std::string | name |
TemplateConfig | config |
std::string | shipKey |
bool | isDeleted {false} |
long long | updatedAt {EntityUtils::currentTimeMillis()} |
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UUID | id |
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default |
TemplateConfig XJ::Template::config |
bool XJ::Template::isDeleted {false} |
std::string XJ::Template::name |
UUID XJ::Template::projectId |
std::string XJ::Template::shipKey |
long long XJ::Template::updatedAt {EntityUtils::currentTimeMillis()} |