XJ music engine
1.9.6
In-game runtime engine for XJ music.
|
#include <BPM.h>
Static Public Member Functions | |
static long long | beatsNanos (float beats, float bpm) |
static float | velocity (float bpm) |
Beats-Per-Minute (utilities)
|
static |
Nanoseconds length of a given number of beats at a given Beats Per Minute.
beats | total length |
bpm | beats per minute |
|
static |
Velocity in seconds-ber-beat for any BPM
bpm | to get seconds-per-beat for |