XJ music engine
1.9.6
In-game runtime engine for XJ music.
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#include <Craft.h>
Public Member Functions | |
virtual | ~InstrumentProvider ()=default |
virtual std::optional< Instrument > | get (const ProgramVoice *voice) |
Instrument provider to make some code more portable
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virtualdefault |
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virtual |
This is the default implementation of the InstrumentProvider interface. It should be replaced by a custom Lambda implementation when used
Reimplemented in XJ::Craft::LambdaInstrumentProvider.